Greta Christel

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Information in this section contains spoilers for the Northwatch Chronicles campaign.

Information in this section is for DMs.

Size/Type Human, 5th-Level Wizard
Medium Humanoid (Human)
Hit Dice 5d4+5 (17 hp)
Initiative +2
Speed 30 ft. (6 squares)
Armour class 12 (+2 Dex), touch 12, flatfooted 10
Base Attack/Grapple +2/+2
Attack Steel-bronze Dagger +3 melee (1d4+1)
Full Attack Steel-bronze Dagger +3 melee (1d4+1)
Space/Reach 5 ft./5 ft.
Special Attacks
Special Qualities
Saves Fort +2, Ref +3, Will +5
Abilities Str 10, Dex 14, Con 13, Int 17, Wis 12, Cha 8
Skills Concentration +8, Craft (alchemy) +9, Knowledge (arcana) +12,
Knowledge (dungeoneering) +12, Knowledge (history) +9,
Listen +3, Search +6, Spellcraft +14, Spot +3,
Feats Brew Potion, Combat Casting, Craft Wand, Scribe Scroll
Environment Any
Organization
Challenge Rating 5
Treasure Double standard
Alignment Neutral evil
Advancement By character class
Level Adjustment +0
{{{Footnotes}}}

Equipment

  • Steel-bronze Dagger
  • Red Glass Egg of Magic Missle (10 charges, level 3)
  • Blue Glass Egg of Invisibility (10 charges, level 3)
  • 2x Potion of Cure Moderate Wounds
  • Potion of Bear's Endurance
  • Spellbook

Memorized Spells

Level 3

Hold Person
Slow

Level 2

Protection from Arrows
Melf's Acid Arrow
Summon Monster II

Level 1

Color Spray
Ray of Enfeeblement
Summon Monster I
Shield

Level 0

Light
Mage Hand
Prestidigitation
Read Magic

Tactics

Greta will protect herself with Protection from Arrows and Shield prior to combat if possible. Her opening moves will be to summon monsters and then disable the toughest adverseries with Hold Person and Slow.

Spellbook

The above memorized spells plus:

Level 3

Dispel Magic
Fireball

Level 2

Invisibility
Knock

Level 1

Mage Armour
Magic Missle

Level 0

All