Difference between revisions of "Greta Christel"

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Line 11: Line 11:
 
|AC=12 (+2 Dex), touch 12, flatfooted 10
 
|AC=12 (+2 Dex), touch 12, flatfooted 10
 
|BAB=+2/+2
 
|BAB=+2/+2
|Attack=Steel-bronze dagger +3 melee (1d4+1)
+
|Attack=Steel-bronze dagger +3 melee (1d4+1) ''or''<br/>masterwork light crossbow +5 (1d8)
|FullAttack=Steel-bronze dagger +3 melee (1d4+1)
+
|FullAttack=Steel-bronze dagger +3 melee (1d4+1) ''or''<br/>masterwork light crossbow +5 (1d8)
 
|Space=5 ft./5 ft.
 
|Space=5 ft./5 ft.
 
|SpecialAttacks=&ndash;
 
|SpecialAttacks=&ndash;
Line 31: Line 31:
 
'''Equipment'''
 
'''Equipment'''
   
* [[Steel-bronze]] Dagger
+
* [[Steel-bronze]] dagger
  +
* Masterwork light crossbow
* Red Glass Egg of Magic Missle (10 charges, level 3)
 
  +
* Quiver containing 20 bolts
* Violet Glass Egg of Invisibility (10 charges, level 3)
+
* Violet Glass Egg of [http://d20srd.org/srd/spells/invisibility.htm Invisibility] (10 charges, level 3)
* 2x Potion of Cure Moderate Wounds
 
  +
* 2x Potion of [http://d20srd.org/srd/spells/cureModerateWounds.htm Cure Moderate Wounds]
* Potion of Bear's Endurance
 
  +
* Potion of [http://d20srd.org/srd/spells/bearsEndurance.htm Bear's Endurance]
 
* Spellbook
 
* Spellbook
   
 
'''Memorized Spells'''
 
'''Memorized Spells'''
   
  +
<div style="-moz-column-count:2;">
Level 3
+
;Level 3
:Hold Person
 
  +
:[http://d20srd.org/srd/spells/holdPerson.htm Hold Person]
:Slow
 
  +
:[http://d20srd.org/srd/spells/slow.htm Slow]
Level 2
+
;Level 2
:Protection from Arrows
 
  +
:[http://d20srd.org/srd/spells/protectionfromArrows.htm Protection from Arrows]
:Melf's Acid Arrow
 
  +
:[http://d20srd.org/srd/spells/acidArrow.htm Acid Arrow]
:Summon Monster II
 
  +
:[http://d20srd.org/srd/spells/summonMonsterII.htm Summon Monster II]
Level 1
+
;Level 1
:Color Spray
 
  +
:[http://d20srd.org/srd/spells/colorSpray.htm Color Spray]
:Ray of Enfeeblement
 
  +
:[http://d20srd.org/srd/spells/rayofEnfeeblement Ray of Enfeeblement]
:Summon Monster I
 
  +
:[http://d20srd.org/srd/spells/summonMonsterI.htm Summon Monster I]
:Shield
 
  +
:[http://d20srd.org/srd/spells/shield.htm Shield]
Level 0
+
;Level 0
:Light
 
  +
:[http://d20srd.org/srd/spells/light.htm Light]
:Mage Hand
 
  +
:[http://d20srd.org/srd/spells/mageHand.htm Mage Hand]
:Prestidigitation
 
  +
:[http://d20srd.org/srd/spells/prestidigitation.htm Prestidigitation]
:Read Magic
 
  +
:[http://d20srd.org/srd/spells/readMagic.htm Read Magic]
  +
</div>
   
 
'''Tactics'''
 
'''Tactics'''
Line 66: Line 69:
 
The above memorized spells plus:
 
The above memorized spells plus:
   
  +
<div style="-moz-column-count: 2;">
Level 3
+
;Level 3
 
:Dispel Magic
 
:Dispel Magic
 
:Fireball
 
:Fireball
Level 2
+
;Level 2
 
:Invisibility
 
:Invisibility
 
:Knock
 
:Knock
Level 1
+
;Level 1
 
:Mage Armour
 
:Mage Armour
 
:Magic Missle
 
:Magic Missle
Level 0
+
;Level 0
 
:All
 
:All
  +
</div>
   
 
<div class="ogcfooter">[[Open Game Content]]</div>
 
<div class="ogcfooter">[[Open Game Content]]</div>

Revision as of 21:47, 17 May 2006

Information in this section contains spoilers for the Northwatch Chronicles campaign.

Information in this section is for DMs.

Size/Type Human, 5th-Level Wizard
Medium Humanoid (Human)
Hit Dice 5d4+5 (17 hp)
Initiative +2
Speed 30 ft. (6 squares)
Armour class 12 (+2 Dex), touch 12, flatfooted 10
Base Attack/Grapple +2/+2
Attack Steel-bronze dagger +3 melee (1d4+1) or
masterwork light crossbow +5 (1d8)
Full Attack Steel-bronze dagger +3 melee (1d4+1) or
masterwork light crossbow +5 (1d8)
Space/Reach 5 ft./5 ft.
Special Attacks
Special Qualities
Saves Fort +2, Ref +3, Will +5
Abilities Str 10, Dex 14, Con 13, Int 17, Wis 12, Cha 8
Skills Concentration +8, craft (alchemy) +9,
knowledge (arcana) +12, knowledge (dungeoneering) +12,
knowledge (history) +9, listen +3, search +6,
spellcraft +14, spot +3,
Feats Brew Potion, Combat Casting, Craft Wand, Scribe Scroll
Environment Any
Organization
Challenge Rating 5
Treasure Double standard
Alignment Neutral evil
Advancement By character class
Level Adjustment +0
{{{Footnotes}}}

Equipment

Memorized Spells

Tactics

Greta will protect herself with Protection from Arrows and Shield prior to combat if possible. Her opening moves will be to summon monsters and then disable the toughest adverseries with Hold Person and Slow.

Spellbook

The above memorized spells plus:

Level 3
Dispel Magic
Fireball
Level 2
Invisibility
Knock
Level 1
Mage Armour
Magic Missle
Level 0
All