Skeleton, Human Warrior (5 HD)
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Information in this section is for DMs.
| Size/Type | Medium Undead |
|---|---|
| Hit Dice | 5d12 (32 hp) |
| Initiative | +6 |
| Speed | 30 ft. (6 squares) |
| Armour class | 19 (+2 Dex, +2 natural, +5 breastplate), touch 12, flatfooted 17 |
| Base Attack/Grapple | +2/+4 |
| Attack | Masterwork longspear +5 melee (1d8+3) or Claw +4 melee (1d4+2) |
| Full Attack | Masterwork longspear +5 melee (1d8+3) or 2 claws +4 melee (1d4+2) |
| Space/Reach | 5 ft./5 ft. (5 ft./10 ft. with longspear) |
| Special Attacks | — |
| Special Qualities | Damage reduction 5/bludgeoning, darkvision 60 ft., immunity to cold, undead traits |
| Saves | Fort +1, Ref +3, Will +4 |
| Abilities | Str 15, Dex 14, Con –, Int –, Wis 10, CHA 1 |
| Skills | — |
| Feats | Improved Initiative |
| Environment | Any |
| Organization | Any |
| Challenge Rating | 3 |
| Treasure | None |
| Alignment | Always neutral evil |
| Advancement | — |
| Level Adjustment | — |
| {{{Footnotes}}} |
A long-dead, elite warrior (for example, a member of a king's guard) raised from the grave by necromancy.