Difference between revisions of "Hildy"
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You gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you. This trait bonus increases to +2 in hilly or rocky areas. |
You gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you. This trait bonus increases to +2 in hilly or rocky areas. |
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− | '''Outlander ( |
+ | '''Outlander (Missionary)'''<br /> |
+ | You have come here to see about expanding the presence of your chosen faith after receiving visions that told you your faith is needed—what that need is, though, you’re not quite sure.<br /> |
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− | For whatever reason, you were forced to flee your homeland. Chance or fate has brought you to Ceriontyn, and it’s here that your money ran out, leaving you stranded in this small town. You are also being pursued by enemies from your homeland, and that has made you paranoid and quick to react to danger.<br /> |
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+ | Benefit: You gain a +1 trait bonus on Knowledge (religion) checks, and Knowledge (religion) is a class skill for you. If you cast divine spells, pick three spells on your spell list. You are particularly adept at casting these spells, so they function at +1 caster level when you cast them, and their save DCs (if any) gain a +1 bonus. |
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− | Benefit: You gain a +2 trait bonus on Initiative checks. |
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===Gear=== |
===Gear=== |
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Breastplate +2 (Agile/Mithral) |
Breastplate +2 (Agile/Mithral) |
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Belt of Dexterity +2 |
Belt of Dexterity +2 |
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+ | Boots of Longstrider/Featherstep |
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Headband of Wisdom +2 |
Headband of Wisdom +2 |
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Holy Symbol (Silver) |
Holy Symbol (Silver) |
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Shield +2 (Heavy/Mithral) |
Shield +2 (Heavy/Mithral) |
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Sling |
Sling |
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+ | |||
⚫ | |||
+ | Handy Haversack |
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− | Backpack |
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Bedroll 1 |
Bedroll 1 |
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Rope (Silk/50 Ft.) 1 |
Rope (Silk/50 Ft.) 1 |
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Tent 1 |
Tent 1 |
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Sack 1 |
Sack 1 |
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⚫ | |||
Pouch (Belt) |
Pouch (Belt) |
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Bullets (Sling/50) 1 |
Bullets (Sling/50) 1 |
Latest revision as of 20:37, 13 January 2016
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Sex: | Male | |||
Race: | Human | |||
Class: | Cleric |
Description
Hildy is a human cleric of Domestos with knowledge of the Liberation and Luck domains. His armour and clothes are all in dark grey, aiding him in his stealthy role supporting his team.
Hildy has ginger hair, freckly, pale skin and green eyes, he is of a medium build and of short stature. His green eyes add to his natural appeal, as does his warm and witty personality.
Languages
Hildy speaks Common.
History
Demeanour
Traits
Highlander (hills or mountains)
You were born and raised in rugged badlands or hills, and you've become something of an expert at evading the predators, monsters, and worse that haunt the highlands.
You gain a +1 trait bonus on Stealth checks, and Stealth is always a class skill for you. This trait bonus increases to +2 in hilly or rocky areas.
Outlander (Missionary)
You have come here to see about expanding the presence of your chosen faith after receiving visions that told you your faith is needed—what that need is, though, you’re not quite sure.
Benefit: You gain a +1 trait bonus on Knowledge (religion) checks, and Knowledge (religion) is a class skill for you. If you cast divine spells, pick three spells on your spell list. You are particularly adept at casting these spells, so they function at +1 caster level when you cast them, and their save DCs (if any) gain a +1 bonus.
Gear
Hildy currently posesses:
Worn/Carried
Battleaxe (Masterwork) Breastplate +2 (Agile/Mithral) Belt of Dexterity +2 Boots of Longstrider/Featherstep Headband of Wisdom +2 Holy Symbol (Silver) Outfit (Explorer's) Rod (Metamagic/Lesser/Silent) Shield +2 (Heavy/Mithral) Sling
Handy Haversack
Bedroll 1 Rope (Silk/50 Ft.) 1 Rations (Trail/Per Day) 7 Blanket (Winter) 1 Flint and Steel 1 Lantern (Bullseye) 1 Oil (1 Pt. Flask) 1 Vestments (Cleric's) 1 Waterskin (Filled) 1 Tent 1 Sack 1 Wand - Magic Stone (7 charges)
Pouch (Belt)
Bullets (Sling/50) 1
Horse - Heavy/Combat Trained
Barding (Chain Shirt) Bit & Bridle Military Saddle Saddlebags