Jack Tyron
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Information in this section is for DMs.
Size/Type | Human, 2nd-Level Fighter/3rd-Level Rogue Medium Humanoid (Human) |
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Hit Dice | 3d6+2d10+5 (31 hp) |
Initiative | +7 |
Speed | 30 ft. (6 squares) |
Armour class | 17 (+3 Dex, +4 chain shirt), touch 13, flatfooted 14 |
Base Attack/Grapple | +4/+5 |
Attack | Dirk+1 +7 melee (1d4+2) |
Full Attack | Dirk+1 +5 melee (1d4+2) and Dirk, masterwork +5 melee (1d4) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Sneak attack +2d6 |
Special Qualities | Evasion |
Saves | Fort +5, Ref +6, Will +1 |
Abilities | Str 12, Dex 17, Con 12, Int 15, Wis 11, Cha 14 |
Skills | Balance+9, Bluff+6, Climb+7, Forgery+6, Jump+9, Ride+4, Sense Motive+4, Swim+5, Tumble+10, Use Rope+11 |
Feats | Improved Initiative, Weapon Finesse, Two-weapon Fighting, Dodge, Mobility |
Environment | Any |
Organization | – |
Challenge Rating | 5 |
Treasure | Double standard |
Alignment | Neutral |
Advancement | By character class |
Level Adjustment | +0 |
{{{Footnotes}}} |
Equipment
- Flamboyant clothing
- Concealed chain shirt
- Dirk+1
- Dirk, masterwork