Character discussions: Difference between revisions
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|Darren's game:|| Cayle - |
|Darren's game:|| Cayle - Rogue (?3-?) |
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|Dave's 1st game:|| Nerin - Fighter (1-10); Belros - Wizard (?9-?11) |
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|Darren's game:|| Ironbeard - Fighter (1-?) |
|Darren's game:|| Ironbeard - Fighter (1-?) |
Revision as of 11:58, 25 January 2009
Character Discussion
What character classes are people considering? The discussion on Tuesday night seemed to end up with 3 fighters and whatever I chose to be.
I've said it before, but in my opinion although they are good to soak attacks, fighters are the least important part of an adventuring party's balance.
Fighters dominate combat (at low-mid levels) with high HP and good attack stats, but other dump stats can be ignored through roleplaying them away a lot of the time giving fighters the best of both worlds. Craig
Suggestions
- Craig - Cleric, Druid (phb2 fast healing variant), Beguiler, Rogue, Bard - Depending on other party class choices
Analysis of past characters
I appreciate that some people like to play certain types of characters, but I think that we should mix things up a bit. It seems to me looking back that there's little variation in the general party role for some players, meaning perhaps that others have to end up filling roles that seem necessary to fill skills gaps in the team. This is especially important when there are only 4 players (and one DM).
Here's a list of past characters from long-term campaigns - make of it what you will, and feel free to correct anything:
I may have got something wrong, but I count *nine* out of 17 characters are some form of fighter below. That figure becomes 8 out of 11 when you count characters started from level 1.
I'm not saying any of this because I want to play a fighter type, I am saying this because I want to play in a balanced party that has some mix for people to explore new ways of roleplaying. Craig
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