Skeleton, Human Warrior (5 HD): Difference between revisions

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{{DMOnly}}

{{Monster|Size=Medium Undead
{{Monster|Size=Medium Undead
|HD=5d12 (32 hp)
|HD=5d12 (32 hp)

Revision as of 18:27, 14 April 2006

Information in this section is for DMs.

Size/Type Medium Undead
Hit Dice 5d12 (32 hp)
Initiative +6
Speed 30 ft. (6 squares)
Armour class 19 (+2 Dex, +2 natural, +5 breastplate),
touch 12, flatfooted 17
Base Attack/Grapple +2/+4
Attack Masterwork longspear +5 melee (1d8+3) or
Claw +4 melee (1d4+2)
Full Attack Masterwork longspear +5 melee (1d8+3) or
2 claws +4 melee (1d4+2)
Space/Reach 5 ft./5 ft. (5 ft./10 ft. with longspear)
Special Attacks
Special Qualities Damage reduction 5/bludgeoning, darkvision 60 ft.,
immunity to cold, undead traits
Saves Fort +1, Ref +3, Will +4
Abilities Str 15, Dex 14, Con –, Int –, Wis 10, CHA 1
Skills
Feats Improved Initiative
Environment Any
Organization Any
Challenge Rating 3
Treasure None
Alignment Always neutral evil
Advancement
Level Adjustment
{{{Footnotes}}}

A long-dead, elite warrior (for example, a member of a king's guard) raised from the grave by necromancy.