Tryphon Anastasius: Difference between revisions
(Complete character except for attacks, equipment and spells) |
(Add AC, attacks and equipment.) |
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|Initiative=+9 |
|Initiative=+9 |
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|Speed=30 ft. (6 squares), fly 60 ft (good) |
|Speed=30 ft. (6 squares), fly 60 ft (good) |
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|AC=19 (+5 Dex, +2 force shield ring, +2 ring of protection)<br/>touch 15, flatfooted 14 |
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|AC=TBD |
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|BAB=+4/+8 |
|BAB=+4/+8 |
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|Attack=''Demon Slicer'' +10, +12 vs. evil outsiders, melee<br/>(1d8+6, 1d8+8+2d6 vs. evil outsiders)<br/>''Leaping Spark'' +10 ranged (1d4+5, +1d6 electricity) |
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|Attack=TBD |
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|FullAttack= |
|FullAttack=''(as above)'' |
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|Space=5 ft./5 ft. |
|Space=5 ft./5 ft. |
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|SpecialAttacks=Daylight, smite evil, spells, spell-like abilities, |
|SpecialAttacks=Daylight, smite evil, spells, spell-like abilities, |
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|LA=+4 |
|LA=+4 |
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}} |
}} |
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Typhon Anastasius appears human except for his golden eyes and the large feathery wings folded on his back. |
Typhon Anastasius appears to be a male human except for his golden eyes and the large feathery wings folded on his back. He dresses in durable, practical clothes and a sturdy pair of light boots and carries a fine longsword and dagger strapped to his belt. |
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'''Special attacks''' |
'''Special attacks''' |
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''Smite evil (Su):'' Once per day Tryphon can make one melee attack against an evil foe for an extra +8 damage. |
''Smite evil (Su):'' Once per day Tryphon can make one melee attack against an evil foe for an extra +8 damage. |
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'''Spell-like abilities |
'''Spell-like abilities''' |
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Protection from evil 3/day, bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite, remove disease. |
Protection from evil 3/day, bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite, remove disease. |
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'''Equipment''' |
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* ''Demon Slicer'', a spell-storing, bane vs. evil outsiders, longsword +2 (32315 gp) |
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* ''Leaping Spark'', a returning throwing dagger +1 of shock. (18302 gp) |
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* Force shield ring. (8500 gp) |
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* Ring of protection +2. (18000 gp) |
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* 5x potion of cure serious wounds. (5x750gp) |
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* 2x potion of invisibility. (2x300gp) |
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* Light warhorse with riding saddle and saddlebags. (164 gp) |
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* All the usual misc. sundries stored in his residence. |
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'''Residence''' |
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Tryphon owns a two story property with a walled courtyard and small stables in a properous merchant's district in a city. The house contains a library, study, a well stocked laboratory and a celler. |
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<div class="ogcfooter">[[Open Game Content]]</div> |
<div class="ogcfooter">[[Open Game Content]]</div> |
Revision as of 14:46, 28 October 2006
Size/Type | Half-celestial human, 8th-Level Wizard Medium Outsider (Augmented Humanoid, Native) |
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Hit Dice | 8d4+24 (41 hp) |
Initiative | +9 |
Speed | 30 ft. (6 squares), fly 60 ft (good) |
Armour class | 19 (+5 Dex, +2 force shield ring, +2 ring of protection) touch 15, flatfooted 14 |
Base Attack/Grapple | +4/+8 |
Attack | Demon Slicer +10, +12 vs. evil outsiders, melee (1d8+6, 1d8+8+2d6 vs. evil outsiders) Leaping Spark +10 ranged (1d4+5, +1d6 electricity) |
Full Attack | (as above) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Daylight, smite evil, spells, spell-like abilities, |
Special Qualities | Darkvision (60 ft), Immunity to disease, resistance to acid 10, cold 10, electricity 10, damage reduction 5/magic, spell resistance 18 |
Saves | Fort +5 (+9 against poison), Ref +7, Will +8 |
Abilities | Str 19, Dex 17, Con 20, Int 22, Wis 15, Cha 14 |
Skills | Concentration +14, craft (alchemy) +15, decipher script +16, knowledge (arcana) +16, knowledge (the planes) +16 ride +7, sense motive +7, spellcraft +16 |
Feats | Combat Casting, Craft Wand, Improved Initiative, Martial Weapon Proficiency, Scribe Scroll, Spell Penetration |
Environment | Any |
Organization | – |
Challenge Rating | 10 |
Treasure | Double standard |
Alignment | Neutral good |
Advancement | By character class |
Level Adjustment | +4 |
{{{Footnotes}}} |
Typhon Anastasius appears to be a male human except for his golden eyes and the large feathery wings folded on his back. He dresses in durable, practical clothes and a sturdy pair of light boots and carries a fine longsword and dagger strapped to his belt.
Special attacks
Daylight (Su): Tryphon can use his daylight ability (as the spell) at will as a standard action.
Smite evil (Su): Once per day Tryphon can make one melee attack against an evil foe for an extra +8 damage.
Spell-like abilities
Protection from evil 3/day, bless, aid, detect evil, cure serious wounds, neutralize poison, holy smite, remove disease.
Equipment
- Demon Slicer, a spell-storing, bane vs. evil outsiders, longsword +2 (32315 gp)
- Leaping Spark, a returning throwing dagger +1 of shock. (18302 gp)
- Force shield ring. (8500 gp)
- Ring of protection +2. (18000 gp)
- 5x potion of cure serious wounds. (5x750gp)
- 2x potion of invisibility. (2x300gp)
- Light warhorse with riding saddle and saddlebags. (164 gp)
- All the usual misc. sundries stored in his residence.
Residence
Tryphon owns a two story property with a walled courtyard and small stables in a properous merchant's district in a city. The house contains a library, study, a well stocked laboratory and a celler.