Jack Tyron: Difference between revisions

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m (attack bonus missing weapon modifier)
Line 9: Line 9:
|AC=17 (+3 Dex, +4 chain shirt), touch 13, flatfooted 14
|AC=17 (+3 Dex, +4 chain shirt), touch 13, flatfooted 14
|BAB=+4/+5
|BAB=+4/+5
|Attack=Dirk+1 +7 melee (1d4+2)
|Attack=Dirk+1 +8 melee (1d4+2)
|FullAttack=Dirk+1 +5 melee (1d4+2) and Dirk, masterwork +5 melee (1d4)
|FullAttack=Dirk+1 +6 melee (1d4+2) and Dirk, masterwork +6 melee (1d4)
|Space=5 ft./5 ft.
|Space=5 ft./5 ft.
|SpecialAttacks=Sneak attack +2d6
|SpecialAttacks=Sneak attack +2d6

Revision as of 20:46, 18 September 2006

Information in this section is for DMs.

Size/Type Human, 2nd-Level Fighter/3rd-Level Rogue
Medium Humanoid (Human)
Hit Dice 3d6+2d10+5 (31 hp)
Initiative +7
Speed 30 ft. (6 squares)
Armour class 17 (+3 Dex, +4 chain shirt), touch 13, flatfooted 14
Base Attack/Grapple +4/+5
Attack Dirk+1 +8 melee (1d4+2)
Full Attack Dirk+1 +6 melee (1d4+2) and Dirk, masterwork +6 melee (1d4)
Space/Reach 5 ft./5 ft.
Special Attacks Sneak attack +2d6
Special Qualities Evasion
Saves Fort +5, Ref +6, Will +1
Abilities Str 12, Dex 17, Con 12, Int 15, Wis 11, Cha 14
Skills Balance+9, Bluff+6, Climb+7, Forgery+6, Jump+9,
Ride+4, Sense Motive+4, Swim+5, Tumble+10, Use Rope+11
Feats Improved Initiative, Weapon Finesse, Two-weapon Fighting,
Dodge, Mobility
Environment Any
Organization
Challenge Rating 5
Treasure Double standard
Alignment Neutral
Advancement By character class
Level Adjustment +0
{{{Footnotes}}}

Equipment

  • Flamboyant clothing
  • Concealed chain shirt
  • Dirk+1
  • Dirk, masterwork