Difference between revisions of "Party Loot"

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(Fire ring > Adrin)
(Ordered the items, marked some, added some etiquette suggestions)
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== Magic items ==
 
== Magic items ==
  +
=== Steel-bronze ===
 
* Greta's [[steel-bronze]] dagger Keen +1 --> '''Oona'''
 
* Greta's [[steel-bronze]] dagger Keen +1 --> '''Oona'''
 
* Skeleton's [[steel-bronze]] Breastplate +2 --> '''Adrin'''
 
* Skeleton's [[steel-bronze]] Breastplate +2 --> '''Adrin'''
 
* <strike>Skeleton's [[steel-bronze]] Spearhead +1 --> '''Car'''</strike>
 
* <strike>Skeleton's [[steel-bronze]] Spearhead +1 --> '''Car'''</strike>
  +
* Wand of Bear's Endurance - 50 charges --> '''Ali'''
 
  +
=== Equipped ===
* Wand of CLW --> '''Ali'''
 
  +
* [[Clothing#Cloak_of_Black|Cloak of Black]] --> '''Adrin'''
 
* Full plate +1 (dyed a deep blue)--> '''Ali'''
 
* Full plate +1 (dyed a deep blue)--> '''Ali'''
 
* Gauntlets of ogre strength +2 --> '''Adrin'''
 
* Gauntlets of ogre strength +2 --> '''Adrin'''
* [[Clothing#Cloak_of_Black|Cloak of Black]] --> '''Adrin'''
+
* Ring of minor fire resistance (10/- DR vs fire) --> '''Adrin'''
* Black Sister - black shortsword (Thandas Anath) 1d6 acid damage --> '''Oona'''
+
* Ring of minor acid resistance (10/- DR vs acid) --> '''Oona'''
* White Sister (Thandas Anath) 1d6 cold damage --> '''Oona'''
+
* Ring of minor cold resistance (10/- DR vs cold) --> '''Ali'''
 
* Ring of minor electric resistance (10/- DR vs electricity) --> '''Dan'''
  +
* Short sword - Black Sister: +1d6 acid damage --> '''Oona'''
  +
* Short sword - White Sister: +1d6 cold damage --> '''Oona'''
 
* Wand of Bear's Endurance - 50 charges --> '''Ali'''
 
* Wand of CLW --> '''Ali'''
   
  +
=== Stowed ===
* Amulet of Natural Armour
+
* Amulet of Natural Armour (2000gp)
 
* Potion of Blur
 
* Potion of Blur
 
* Chainshirt +1 (Thandas Anath) --> Oona's backpack (1250gp)
 
* Chainshirt +1 (Thandas Anath) --> Oona's backpack (1250gp)
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* Ring of protection +1 --> the one Oona threw on the floor (2000gp)
 
* Ring of protection +1 --> the one Oona threw on the floor (2000gp)
 
* Rapier +1 --> Oona's backpack (2320gp)
 
* Rapier +1 --> Oona's backpack (2320gp)
* Ring of minor fire resistance (10/- DR vs fire) --> '''Adrin'''
 
* Ring of minor acid resistance (10/- DR vs acid)
 
* Ring of minor cold resistance (10/- DR vs cold)
 
* Ring of minor electric resistance (10/- DR vs electricity)
 
 
* Spellbook from Sewers --> Dan
 
* Spellbook from Sewers --> Dan
 
* Spellbook from Lucrezia --> Dan
 
* Spellbook from Lucrezia --> Dan
* Staff of Fireball
+
* Staff of Fireball (10 charges) --> Dan's haversack
* Staff of Lightning
+
* Staff of Lightning (10 charges) --> Dan's haversack
* Staff of Ice storm
+
* Staff of Ice storm (10 charges) --> Dan's haversack
* Staff of Stoneskin
+
* Staff of Stoneskin (10 charges) --> Dan's haversack
   
=== Magic items - Unidentified ===
+
=== Unidentified ===
 
Faustina
 
Faustina
 
* Bastard sword +1
 
* Bastard sword +1
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*1 violet stone - Invisibility (3) - 0 Charges --> '''Oona'''
 
*1 violet stone - Invisibility (3) - 0 Charges --> '''Oona'''
 
*1 blue (glowing) - CSW (5) - 10 Charges
 
*1 blue (glowing) - CSW (5) - 10 Charges
  +
 
===Scrolls===
 
===Scrolls===
 
* Polymorph,
 
* Polymorph,
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|}
 
|}
  +
  +
== Magic item etiquette ==
  +
  +
My suggestions -- [[User:Craig|Craig]]
  +
  +
1) If you buy it yourself or were given it as a payment, it's yours to do with as you like. <br />
  +
2) As a courtesy before you sell something you should offer it to party members for a little over half-price (i.e. a bit more than you'd get for selling it).<br />
  +
3) If your item was taken from party loot, you cannot sell it before offering it to the rest of the party. If someone else wants it, it's theirs for free. <br />
  +
4) If no-one wants the party loot, you sell it and all funds return to the party kitty.<br />
  +
5) All items taken from party loot can be transferred off this page, onto your character sheet, but must remain marked as loot.<br />
  +
6) If you've got party loot items and never use them, offer them back to the group.<br />
  +
7) We don't sell the steel-bronze stuff.
   
 
[[Category:Northwatch Chronicles]] [[Category:Lists]]
 
[[Category:Northwatch Chronicles]] [[Category:Lists]]

Revision as of 21:51, 12 March 2008

Money and gems

806 gp, 4 sp

Magic items

Steel-bronze

Equipped

  • Cloak of Black --> Adrin
  • Full plate +1 (dyed a deep blue)--> Ali
  • Gauntlets of ogre strength +2 --> Adrin
  • Ring of minor fire resistance (10/- DR vs fire) --> Adrin
  • Ring of minor acid resistance (10/- DR vs acid) --> Oona
  • Ring of minor cold resistance (10/- DR vs cold) --> Ali
  • Ring of minor electric resistance (10/- DR vs electricity) --> Dan
  • Short sword - Black Sister: +1d6 acid damage --> Oona
  • Short sword - White Sister: +1d6 cold damage --> Oona
  • Wand of Bear's Endurance - 50 charges --> Ali
  • Wand of CLW --> Ali

Stowed

  • Amulet of Natural Armour (2000gp)
  • Potion of Blur
  • Chainshirt +1 (Thandas Anath) --> Oona's backpack (1250gp)
  • Ring of protection +1 (Thandas Anath) --> Oona's backpack (2000gp)
  • Ring of protection +1 --> the one Oona threw on the floor (2000gp)
  • Rapier +1 --> Oona's backpack (2320gp)
  • Spellbook from Sewers --> Dan
  • Spellbook from Lucrezia --> Dan
  • Staff of Fireball (10 charges) --> Dan's haversack
  • Staff of Lightning (10 charges) --> Dan's haversack
  • Staff of Ice storm (10 charges) --> Dan's haversack
  • Staff of Stoneskin (10 charges) --> Dan's haversack

Unidentified

Faustina

  • Bastard sword +1
  • Fullplate +1
  • Heavy steel shield +1

Silvano

  • Heavy mace +1
  • Breastplate +1
  • Heavy steel shield +1

Remo

  • Short sword +1
  • Studded leather +1

Stones

  • 1 yellow bright stone - Summon Monster I (3) - 1 Charge --> Dan
  • 1 green stone - Knock (3) - 1 Charge --> Ali
  • 1 violet stone - Invisibility (3) - 0 Charges --> Oona
  • 1 blue (glowing) - CSW (5) - 10 Charges

Scrolls

  • Polymorph,
  • Animal growth,
  • Stone, to flesh,
  • Water breathing.
  • Otiluke's Resilient sphere,
  • Wall of Ice,
  • Flame Arrow,
  • Slow,
  • Darkness
  • Summon Monster II

Mundane items

Gear

  • Arrows: 20 normal, 10 silver, 10 cold iron
  • Bolts: 40 normal, 20 cold iron, 20 silver
  • Buckler, masterwork
  • Composite longbow, masterwork
  • Composite longbow, large
  • Heavy crossbow, masterwork
  • Light crossbow
  • Large scimitar
  • Large shield
  • MW Longsword (x2)
  • MW Shortbow (x2)
  • MW Studded leather(small; x2)
  • MW Scale Mail (x2)
  • 5 throwing daggers (giant wasp poison DC18 1d6 Dex/1d6 Dex)
  • Thieves' tools, masterwork

Miscellaneous

  • Green dragon hide - enough to make an armour for a small person or a large shield for a medium person.
  • 22 Statuettes (Elemental prince's room)
  • Assorted ornaments (Elemental prince's room)
  • Heavy warhorse (inc. saddle, bit & bridle)

Metal ingots

25 assorted metal ingots: Sold to metal merchant, 25000 gp in advance, 25000 gp on sale.

Quantity Metal/Alloy Approx. weight Value Total value
7 Steel-bronze 8 kg 700 gp/kg 39200gp
8 Unknown gray, light metal 5 kg 200 gp/kg 8000gp
3 Unknown grayish/bronze, light metal 5 kg 300 gp/kg 4500gp

Magic item etiquette

My suggestions -- Craig

1) If you buy it yourself or were given it as a payment, it's yours to do with as you like.
2) As a courtesy before you sell something you should offer it to party members for a little over half-price (i.e. a bit more than you'd get for selling it).
3) If your item was taken from party loot, you cannot sell it before offering it to the rest of the party. If someone else wants it, it's theirs for free.
4) If no-one wants the party loot, you sell it and all funds return to the party kitty.
5) All items taken from party loot can be transferred off this page, onto your character sheet, but must remain marked as loot.
6) If you've got party loot items and never use them, offer them back to the group.
7) We don't sell the steel-bronze stuff.