Meeting at Del's Sept 2015

From David's Notebook
Revision as of 00:19, 24 January 2014 by Craig (talk | contribs)
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Details

Who knows when or where..?

Where

My house is available as always.-- Craig

When

I'm busy on the weekends of the 15th/16th and 22nd/23rd of Feb -- Craig

I'm free any time -- David

Can we do a doodle? ;) I'd like to come this time! Delphine 20:03, 11 December 2013 (UTC)

What is this "doodle" thing you speak of? :-) I'll look at my diary asap. -- Henry

Doodle set up: http://doodle.com/bb9t5z2puphccaeb - please complete!

Done -- Craig

Travel

Shopping

I suggest the usual arrangements! Usually the shopping bill is split between all of us. Let me know if you're unhappy with this.
Can you let me know of anything that you would like by adding it to the shopping_list please.

Planned Activities

All needs updating

Henry's Game

Updated: I've got a couple of ideas for a game, as usual; it'll be Pathfinder because that's all I really know these days. If other people are keen to DM, they're welcome.

Pathfinder PvP Battle Game

Updated -- Craig 00:18, 24 January 2014 (UTC)

A level 13 deathmatch (25 point-buy characters) in an arena with a Random event generator.

Average HP (d6: 6 + 42 = 48 + Con bonus; d8: 8 + 56 = 64 + Con bonus; d10: 10 + 70 = 80 + Con bonus; d12: 12 + 84 = 96 + Con bonus)

The arena will be 26 x 28 squares
It will have 3d features such as scalable buildings, elevated platforms and gantries and 1m high walls. There will be both regular and difficult terrain in the form of areas with stone, sand, grass etc. as well as trees and more dense shrubbery.

Some rules

  • The opposing teams will be comprised of identical characters. We'll need to work out how this is done, though I'm happy to do it as I enjoy character creation. -- Craig
  • Characters will not be able to buff for 30 minutes before the start (effects lasting longer than this can be pre-applied)
  • Characters will enter the arena in initiative order by being (safely) teleported to a random location in the arena.
  • Each character will have 2 rounds of prep time (a buff buffer) before the teleport.
  • Flying is acceptable (not quite sure how we do that with minis) but there is a ceiling height of 50 feet. Characters who go higher than 50 feet, for any reason, will be deemed to have exited the contest and be disqualified.
  • Other creatures:
    • Companions, summons etc. enter at the same time and in the same location, but can have a different place in initiative order (if higher, they can act before the PC, but return to normal initiative order in round 2).

The plan is for two teams each with 6 characters (two/three per player).

Accommodation