Doppleganger, Rogue (8HD)
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Size/Type | Doppelganger, 4th-Level Rogue Medium Monstrous Humanoid (Shapechanger) |
---|---|
Hit Dice | 4d8 + 4d6 +40 (70 hp) |
Initiative | +7 |
Speed | 30 ft. (6 squares) |
Armour class | 32 ( +7 Dex, +5 natural, +2 misc, +8 Armor) touch 19, flatfooted 32 |
Base Attack/Grapple | +7/ +10 |
Attack | Rapier +2 (Flaming) +16 melee (1d6+5+1d6/18-20 x2) or Composite +2 Shortbow +1 (Frost) +15 ranged (1d6+3+1d6/x3) |
Full Attack | Rapier +2 (Flaming) +16/+11 melee (1d6+5+1d6/18-20 x2) or Composite +2 Shortbow +1 (Frost) +15/+10 ranged (1d6+3+1d6/x3) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Sneak Attack +2d6 |
Special Qualities | Change Shape (Su), Detect Thoughts (Su), Evasion (Ex), Immunity to sleep and charm effects, Monstrous Humanoid Traits, Trap Sense (Ex) +1, Trapfinding, Uncanny Dodge (Dex bonus to AC) |
Saves | Fort: +10, Ref: +18, Will: +10 |
Abilities | Str 17, Dex 24, Con 20, Int 18, Wis 15, Cha 16 |
Skills | Appraise +4; Balance +12; Bluff +13; Climb +1; Concentration +5; Craft (Untrained) +4; Diplomacy +13; Disable Device +11; Disguise +14; Escape Artist +5; Forgery +4; Gather Information +3; Heal +2; Hide +14; Intimidate +10; Jump +3; Listen +8; Move Silently +14; Open Lock +16; Ride +7; Search +12; Sense Motive +8; Spot +8; Survival +2; Swim -1; Tumble +10; Use Rope +7; |
Feats | Improved Natural Armor, Stealthy, Weapon Finesse, Armor Proficiency (Light), Simple Weapon Proficiency |
Environment | Any |
Organization | Solitary, Party |
Challenge Rating | 8 |
Treasure | N/A |
Alignment | True Neutral |
Advancement | By character class |
Level Adjustment | +4 |
{{{Footnotes}}} |
Languages:
Common, Auran, Gnome, Halfling, Giant, Terran
Possessions:
- Celestial Armor (light chain +3; fly once per day)
- Cloak of Resistance +3
- Gloves of Dexterity +4
- Explorer's Outfit
- Rapier +2 (Flaming)
- Ring of Protection +2
- Composite +2 Shortbow +1 (Frost);