Doppleganger, Rogue (8HD)

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Size/Type Doppelganger, 4th-Level Rogue
Medium Monstrous Humanoid (Shapechanger)
Hit Dice 4d8 + 4d6 +40 (70 hp)
Initiative +7
Speed 30 ft. (6 squares)
Armour class 32 ( +7 Dex, +5 natural, +2 misc, +8 Armor) touch 19, flatfooted 32
Base Attack/Grapple +7/ +10
Attack Rapier +2 (Flaming) +16 melee (1d6+5+1d6/18-20 x2)

or Composite +2 Shortbow +1 (Frost) +15 ranged (1d6+3+1d6/x3)
or Slam +14 melee (1d6+4)

Full Attack Rapier +2 (Flaming) +16/+11 melee (1d6+5+1d6/18-20 x2)

or Composite +2 Shortbow +1 (Frost) +15/+10 ranged (1d6+3+1d6/x3)
or Slam +14 melee (1d6+4)

Space/Reach 5 ft./5 ft.
Special Attacks Sneak Attack +2d6
Special Qualities Change Shape (Su), Detect Thoughts (Su), Evasion (Ex),
Immunity to sleep and charm effects, Monstrous Humanoid Traits,
Trap Sense (Ex) +1, Trapfinding, Uncanny Dodge (Dex bonus to AC)
Saves Fort: +10, Ref: +18, Will: +10
Abilities Str 17, Dex 24, Con 20, Int 18, Wis 15, Cha 16
Skills Appraise +4; Balance +12; Bluff +13; Climb +1; Concentration +5;
Craft (Untrained) +4; Diplomacy +13; Disable Device +11; Disguise +14;
Escape Artist +5; Forgery +4; Gather Information +3; Heal +2;
Hide +14; Intimidate +10; Jump +3; Listen +8; Move Silently +14;
Open Lock +16; Ride +7; Search +12; Sense Motive +8; Spot +8;
Survival +2; Swim -1; Tumble +10; Use Rope +7;
Feats Improved Natural Armor, Stealthy, Weapon Finesse,
Armor Proficiency (Light), Simple Weapon Proficiency
Environment Any
Organization Solitary, Party
Challenge Rating 8
Treasure N/A
Alignment True Neutral
Advancement By character class
Level Adjustment +4
{{{Footnotes}}}

Languages:
Common, Auran, Gnome, Halfling, Giant, Terran

Possessions:

  • Celestial Armor (light chain +3; fly once per day)
  • Cloak of Resistance +3
  • Gloves of Dexterity +4
  • Explorer's Outfit
  • Rapier +2 (Flaming)
  • Ring of Protection +2
  • Composite +2 Shortbow +1 (Frost);