House rules: Difference between revisions
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Losing XP to do certain things never made any sense to me. Therefore, anything which costs XP (certain spells, creating items, scribing scrolls etc.) no longer costs XP. If people start to abuse the item creation feats and start mass producing items and unbalance the game, then I may need to either a) devise some other means of balancing or b) reinstate the XP cost rules. |
Losing XP to do certain things never made any sense to me. Therefore, anything which costs XP (certain spells, creating items, scribing scrolls etc.) no longer costs XP. If people start to abuse the item creation feats and start mass producing items and unbalance the game, then I may need to either a) devise some other means of balancing or b) reinstate the XP cost rules. |
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[[Category:Rules]] |
Revision as of 12:38, 10 May 2006
The rules used are 3.5e D&D.
Spells
Spell components are generally ignored.
XP cost
Losing XP to do certain things never made any sense to me. Therefore, anything which costs XP (certain spells, creating items, scribing scrolls etc.) no longer costs XP. If people start to abuse the item creation feats and start mass producing items and unbalance the game, then I may need to either a) devise some other means of balancing or b) reinstate the XP cost rules.