Root of Evil/House rules: Difference between revisions
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==Resurrection and Rerolling== |
==Resurrection and Rerolling== |
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Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no |
Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no possibility to introduce a new character to replace someone that has died. |
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Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect. |
Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect. |
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Revision as of 20:43, 1 April 2007
Resurrection and Rerolling
Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no possibility to introduce a new character to replace someone that has died. Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect.