Talk:OpenRPG: Difference between revisions
From David's Notebook
Jump to navigationJump to search
No edit summary |
(Craig's conclusions) |
||
Line 1: | Line 1: | ||
Re DV4: So the app didn't acknowledge that the folder existed if it didn't create it itself?? I'll hopefully have some time to give this a quick try tonight. -- [[User:Craig|Craig]] |
Re DV4: So the app didn't acknowledge that the folder existed if it didn't create it itself?? I'll hopefully have some time to give this a quick try tonight. -- [[User:Craig|Craig]] |
||
: All seemed to be working OK for me. Map loaded fine, tree loaded OK. App closed when I confirmed that I wanted to exit, and restarted with the correct tree. -- [[User:Craig|Craig]] |
|||
Everything seems to be working. Only problem I had was when it couldn't find my tree. It offered to let me find another, but gave an error - something along the lines of 'Error opening generic dialog'. I was able to OK this and just open one manually so its no hassle. - [[User:Bert|Bert]] |
Everything seems to be working. Only problem I had was when it couldn't find my tree. It offered to let me find another, but gave an error - something along the lines of 'Error opening generic dialog'. I was able to OK this and just open one manually so its no hassle. - [[User:Bert|Bert]] |
Latest revision as of 08:56, 12 May 2009
Re DV4: So the app didn't acknowledge that the folder existed if it didn't create it itself?? I'll hopefully have some time to give this a quick try tonight. -- Craig
- All seemed to be working OK for me. Map loaded fine, tree loaded OK. App closed when I confirmed that I wanted to exit, and restarted with the correct tree. -- Craig
Everything seems to be working. Only problem I had was when it couldn't find my tree. It offered to let me find another, but gave an error - something along the lines of 'Error opening generic dialog'. I was able to OK this and just open one manually so its no hassle. - Bert