Remo Marcello: Difference between revisions

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{{Monster|Size=Gnome, 6th-Level Rogue<br/>Medium Humanoid (Elf)
{{Monster|Size=Gnome, 6th-Level Rogue<br/>Small Humanoid (Gnome)
|HD=6d6+6 (29 hp)
|HD=6d6+6 (29 hp)
|Initiative=+4
|Initiative=+4
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|SpecialAttacks=Sneak Attack +3d6
|SpecialAttacks=Sneak Attack +3d6
|SpecialQualities=Evasion, Low-light Vision, Trap Sense +2, Uncanny Dodge
|SpecialQualities=Evasion, Low-light Vision, Trap Sense +2, Uncanny Dodge
|Saves=Fort +, Ref +3, Will +1 (+2 vs illusions)
|Saves=Fort +3, Ref +9, Will +2 (+2 vs illusions)
|Abilities=Str 12, Dex 18, Con 13, Int 14, Wis 10, Cha 11
|Abilities=Str 12, Dex 18, Con 13, Int 14, Wis 10, Cha 11
|Skills=Balance (9) +13, Climb (9) +10, Disable Device (9) +11, <br/>Hide (9) +17, Listen (9) +11, Move Silently (9) +13, <br/>Open Lock (9) +13, Spot (9) +9, Tumble (9) +13 Use Rope (9) +13
|Skills=Balance (9) +13, Climb (9) +10, Disable Device (9) +11, <br/>Hide (9) +17, Listen (9) +11, Move Silently (9) +13, <br/>Open Lock (9) +13, Spot (9) +9, Tumble (9) +13 Use Rope (9) +13

Latest revision as of 20:07, 4 March 2008

Information in this section is for DMs.

Size/Type Gnome, 6th-Level Rogue
Small Humanoid (Gnome)
Hit Dice 6d6+6 (29 hp)
Initiative +4
Speed 20 ft. (4 squares)
Armour class 20 (+4 armour, +1 shield, +4 Dex, +1 size), touch 14, flatfooted 16
Base Attack/Grapple +4/+1
Attack Short sword +9 melee (1d4+2) or Dagger +9 ranged (1d3+1)
Full Attack as above
Space/Reach 5 ft./5 ft.
Special Attacks Sneak Attack +3d6
Special Qualities Evasion, Low-light Vision, Trap Sense +2, Uncanny Dodge
Saves Fort +3, Ref +9, Will +2 (+2 vs illusions)
Abilities Str 12, Dex 18, Con 13, Int 14, Wis 10, Cha 11
Skills Balance (9) +13, Climb (9) +10, Disable Device (9) +11,
Hide (9) +17, Listen (9) +11, Move Silently (9) +13,
Open Lock (9) +13, Spot (9) +9, Tumble (9) +13 Use Rope (9) +13
Feats Point Blank Shot, Precise Shot, Weapon Finesse
Environment Any
Organization
Challenge Rating 6
Treasure As equipped
Alignment Neutral evil
Advancement By character class
Level Adjustment +0
{{{Footnotes}}}

Equipment

  • Short sword +1
  • Studded leather +1
  • 5 throwing daggers (giant wasp poison DC18 1d6 Dex/1d6 Dex)
  • Buckler, masterwork
  • Thieves' tools, masterwork