Meeting/poog: Difference between revisions
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overachieve at his god’s other sacred teachings—killing dogs (although he hasn’t yet killed one, he hopes to do so some day) and lighting fires (something that Poog is already pretty good at). |
overachieve at his god’s other sacred teachings—killing dogs (although he hasn’t yet killed one, he hopes to do so some day) and lighting fires (something that Poog is already pretty good at). |
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==== Poog’s Song ==== |
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=== Poog of Zarongel === |
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Male goblin cleric 1 |
Male goblin cleric 1<br /> |
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NE Small humanoid (goblinoid) |
NE Small humanoid (goblinoid)<br /> |
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Init +6; Senses darkvision 60 ft.; Perception +2 |
Init +6; Senses darkvision 60 ft.;<br /> Perception +2 |
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==== Defense ==== |
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AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size) |
AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size)<br /> |
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hp 10 (1d8+2) |
hp 10 (1d8+2) |
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Fort +3, Ref +2, Will +4 |
Fort +3, Ref +2, Will +4 |
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==== Offense ==== |
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Speed 30 ft. |
Speed 30 ft.<br /> |
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Melee dogslicer +1 (1d4/19–20) |
Melee dogslicer +1 (1d4/19–20)<br /> |
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Ranged javelin +3 (1d4) |
Ranged javelin +3 (1d4)<br /> |
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Special Attacks channel negative energy 4/day (DC 11, 1d6) |
Special Attacks channel negative energy 4/day (DC 11, 1d6) |
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'''Domain Spell-Like Abilities:''' (CL 1st; concentration +3) |
'''Domain Spell-Like Abilities:''' (CL 1st; concentration +3) |
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At will—speak with animals (4 rounds/day) |
At will—speak with animals (4 rounds/day)<br /> |
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5/day—fire bolt (1d6 fire) |
5/day—fire bolt (1d6 fire) |
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Domain spell; Domains Animal, Fire |
Domain spell; Domains Animal, Fire |
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==== Statistics ==== |
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Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12 |
Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12 |
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'''Other Gear:''' chain shirt, dogslicer, 2 javelins, lucky pet toad |
'''Other Gear:''' chain shirt, dogslicer, 2 javelins, lucky pet toad |
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“Dogfinder”, squashed dried toad (his previous lucky pet toad), jar of pickled fish heads (the equivalent of 1 day’s trail rations), 6 torches, flint and tinder, almost empty salt shaker, pig’s tail (snack), wooden flute (too splintery to play for long without injury) |
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==== Goblin Trait: Goblin Bravery ==== |
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You have a worrying propensity for |
You have a worrying propensity for |
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overconfidence in combat. When facing an enemy that’s larger than you, if you have no allies in any adjacent squares, your posturing, bravado, and |
overconfidence in combat. When facing an enemy that’s larger than you, if you have no allies in any adjacent squares, your posturing, bravado, and |
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cussing grant a +1 trait bonus on attack rolls with non-reach melee weapons. |
cussing grant a +1 trait bonus on attack rolls with non-reach melee weapons. |
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__NOTOC__ |
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'''Poog’s Song''' |
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Latest revision as of 20:02, 14 February 2018
Poog of Zarongel
Poog is a frightening little cleric of the goblin deity Zarongel, the sacred god of dog-killing, fire, and most holy mounted combat. That Poog isn’t very good at mounted combat is his not-so-secret shame, so he funnels most of his energy into attempts to overachieve at his god’s other sacred teachings—killing dogs (although he hasn’t yet killed one, he hopes to do so some day) and lighting fires (something that Poog is already pretty good at).
Poog’s Song
Poog say Zarongel is the best,
He help burn things and heal the rest.
Zarongel’s favor makes Poog blessed.
And Poog also stab you with knife if
you make fun of how he isn’t good at riding animals.
Poog of Zarongel
Male goblin cleric 1
NE Small humanoid (goblinoid)
Init +6; Senses darkvision 60 ft.;
Perception +2
Defense
AC 17, touch 13, flat-footed 15 (+4 armor, +2 Dex, +1 size)
hp 10 (1d8+2)
Fort +3, Ref +2, Will +4
Offense
Speed 30 ft.
Melee dogslicer +1 (1d4/19–20)
Ranged javelin +3 (1d4)
Special Attacks channel negative energy 4/day (DC 11, 1d6)
Domain Spell-Like Abilities: (CL 1st; concentration +3)
At will—speak with animals (4 rounds/day)
5/day—fire bolt (1d6 fire)
Cleric Spells Prepared: (CL 1st; concentration +3)
1st—burning hands (DC 13), cure light wounds, divine favor
0 (at will)—bleed (DC 12), detect magic, guidance
Domain spell; Domains Animal, Fire
Statistics
Str 10, Dex 14, Con 13, Int 8, Wis 15, Cha 12
Base Atk +0; CMB –1; CMD 11
Feats: Improved Initiative
Trait: Goblin Bravery
Skills: Ride +4, Spellcraft +3, Stealth +8
Languages: Goblin
Combat Gear: wand of cure light wounds (9 charges)
Other Gear: chain shirt, dogslicer, 2 javelins, lucky pet toad “Dogfinder”, squashed dried toad (his previous lucky pet toad), jar of pickled fish heads (the equivalent of 1 day’s trail rations), 6 torches, flint and tinder, almost empty salt shaker, pig’s tail (snack), wooden flute (too splintery to play for long without injury)
Goblin Trait: Goblin Bravery
You have a worrying propensity for overconfidence in combat. When facing an enemy that’s larger than you, if you have no allies in any adjacent squares, your posturing, bravado, and cussing grant a +1 trait bonus on attack rolls with non-reach melee weapons.