Root of Evil: Difference between revisions

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* [[Root of Evil/Character Generation|Character Generation]]
* [[Root of Evil/Character Generation|Character Generation]]
* [[Root of Evil/House rules|House rules]]
* [[Root of Evil/House rules|House rules]]
* [[Root of Evil/Important points|Important notes]]
* [[Root of Evil/Important points|Important points]]
==Setting==
==Setting==
===Vendren===
===Vendren===
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[[Category:Root of Evil]]
[[Category:Root of Evil]]
[[Category:Campaign]]

Latest revision as of 13:55, 10 November 2010

Some of the rules may be modified this weekend, but here is the first edition. Suggestions are welcome, but I will ignore them as I see fit.

Mechanics

Setting

Vendren

Vendren is a prosperous city with a flourishing harbour at the edge of the empire, with abundant trade, there are over 5,000 people living here. Since the city is so far from the centre of power, it is used to fend for itself. There are high walls around it, topped with watchtowers and the gates close every night at sundown. People here like to think of themselves as pioneers, even though they have every known comfort available to them.

People of all races live here and all kinds of trades are known. There are many temples and stores that will sell you exotic goods. There is also one of the better academies of magic to be found anywhere, which is attended by pupils from hundreds of miles around.

The many spires of the city can be seen for miles and welcome the inhabitants home.

Characters

Campaign