Party Loot: Difference between revisions
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* Arrows: 20 normal, 10 silver, 10 cold iron |
* Arrows: 20 normal, 10 silver, 10 cold iron |
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* Bolts: 40 normal, 20 cold iron, 20 silver |
* Bolts: 40 normal, 20 cold iron, 20 silver |
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* Buckler, masterwork |
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* Composite longbow, masterwork |
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* Composite longbow, large |
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* Heavy crossbow, masterwork |
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* Light crossbow |
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* Large scimitar |
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* Large shield |
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* MW Longsword (x2) |
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* MW Shortbow (x2) |
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* MW Studded leather(small; x2) |
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* MW Scale Mail (x2) |
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* 5 throwing daggers (giant wasp poison DC18 1d6 Dex/1d6 Dex) |
* 5 throwing daggers (giant wasp poison DC18 1d6 Dex/1d6 Dex) |
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* Thieves' tools, masterwork |
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===Miscellaneous=== |
===Miscellaneous=== |
Revision as of 21:47, 18 March 2008
Money and gems
226 gp, 4 sp
Magic items
Steel-bronze
- Greta's steel-bronze dagger Keen +1 --> Oona
- Skeleton's steel-bronze Breastplate +2 --> Adrin
Skeleton's steel-bronze Spearhead +1 --> Car
Equipped
- Cloak of Black --> Adrin
- Full plate +1 (dyed a deep blue)--> Ali
- Gauntlets of ogre strength +2 --> Adrin
- Ring of minor fire resistance (10/- DR vs fire) --> Adrin
- Ring of minor acid resistance (10/- DR vs acid) --> Oona
- Ring of minor cold resistance (10/- DR vs cold) --> Ali
- Ring of minor electric resistance (10/- DR vs electricity) --> Dan
- Short sword - Black Sister: +1d6 acid damage --> Oona
- Short sword - White Sister: +1d6 cold damage --> Oona
- Wand of Bear's Endurance - 50 charges --> Ali
- Wand of identify - 50 charges --> Dan
- Wand of CLW --> Ali
Stowed
- Potion of Blur
- Staff of Fireball (10 charges) --> Dan's haversack
- Staff of Lightning (10 charges) --> Dan's haversack
- Staff of Ice storm (10 charges) --> Dan's haversack
- Staff of Stoneskin (10 charges) --> Dan's haversack
Unidentified
-
Stones
- 1 yellow bright stone - Summon Monster I (3) - 1 Charge --> Dan
- 1 green stone - Knock (3) - 1 Charge --> Ali
- 1 violet stone - Invisibility (3) - 0 Charges --> Oona
- 1 blue (glowing) - CSW (5) - 10 Charges
Scrolls
- Polymorph,
- Animal growth,
- Stone, to flesh,
- Water breathing.
- Otiluke's Resilient sphere,
- Wall of Ice,
- Flame Arrow,
- Slow,
- Darkness
- Summon Monster II
Mundane items
Gear
- Arrows: 20 normal, 10 silver, 10 cold iron
- Bolts: 40 normal, 20 cold iron, 20 silver
- 5 throwing daggers (giant wasp poison DC18 1d6 Dex/1d6 Dex)
Miscellaneous
- Green dragon hide - enough to make an armour for a small person or a large shield for a medium person.
Metal ingots
25 assorted metal ingots: Sold to metal merchant, 25000 gp in advance, 25000 gp on sale.
Quantity | Metal/Alloy | Approx. weight | Value | Total value |
---|---|---|---|---|
7 | Steel-bronze | 8 kg | 700 gp/kg | 39200gp |
8 | Unknown gray, light metal | 5 kg | 200 gp/kg | 8000gp |
3 | Unknown grayish/bronze, light metal | 5 kg | 300 gp/kg | 4500gp |
Magic item etiquette
My suggestions -- Craig
1) If you buy it yourself or were given it as a payment, it's yours to do with as you like.
2) As a courtesy before you sell something you should offer it to party members for a little over half-price (i.e. a bit more than you'd get for selling it).
3) If your item was taken from party loot, you cannot sell it before offering it to the rest of the party. If someone else wants it, it's theirs for free.
4) If no-one wants the party loot, you can sell it but the money goes into the party kitty.
5) All items taken from party loot can be transferred off this page, onto your wiki character page, but must remain marked as loot.
6) If you've got party loot items and never use them, offer them back to the group.
7) We don't sell the steel-bronze stuff.
8) WE DON'T SELL THE STEEL-BRONZE STUFF!