Nanalantar: Difference between revisions

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{{Monster|Size=Bralani , 5th-Level Fighter<br/>Medium Outsider (Chaotic, Extraplanar, Good)
{{Monster|Size=Bralani, 4th-Level Fighter<br/>Medium Outsider (Chaotic, Extraplanar, Good)
|HD=(6d8)+(5d10)+55 (132 hp)
|HD=(6d8)+(4d10)+50 (132 hp)
|Initiative=+6
|Initiative=+6
|Speed=40 ft. (8 squares) (Permanent Haste)
|Speed=40 ft. (8 squares); fly 100 ft. (perfect)
|AC=39 (+6 Dex, +8 natural, +3 misc, +8 Mithral Shirt (+4), +4 Shield) touch 19, flatfooted 33
|AC=39 (+6 Dex, +8 natural, +3 misc, +8 Mithral Shirt (+4), +4 Shield) touch 19, flatfooted 33
|BAB=+11/ +16
|BAB=+11/ +16
|Attack=''Holy Silvered Scimitar +2:'' +20 (1d6+9/15-20) or ''Holy Composite +8 Longbow +2:'' +17 ranged (1d8+8/x3) or Slam: +17 melee (1d6+9)
|Attack=''Silvered Holy Scimitar +2:'' +21 (1d6+11/15-20) <br />or ''Holy Composite +6 Longbow +2:'' +16 ranged (1d8+8/x3) or Slam: +16 melee (1d6+9)
|FullAttack=''Holy Silvered Scimitar +2'' +20/+15/+10 (1d6+9/15-20) or ''Holy Composite +8 Longbow +2'' +17/+12/+7 (1d8+8/x3) or Slam +17 melee (1d6+9)
|FullAttack=''Silvered Holy Scimitar +2'' +21/+16(1d6+11/15-20)<br /> or ''Holy Composite +6 Longbow +2'' +16/+11 (1d8+8/x3) or Slam +16 melee (1d6+9)
|Space=5 ft./5 ft.
|Space=5 ft./5 ft.
|SpecialAttacks=Whirlwind Blast (Su)
|SpecialAttacks=Whirlwind Blast (Su); Spell-like Abilities
|SpecialQualities=Damage Reduction 10/Cold Iron or Evil, Spell Resistance 17, Darkvision (60'), Low-light, <br />Alternate Form (Su), Cold (Ex), Cold Resistance 10 (Ex), Damage Reduction (Su), Fire Resistance 10 (Ex), <br />Immunity to Electricity (Ex), Outsider Traits, Petrification (Su), Spell Resistance (Ex), Tongues (Su)
|SpecialQualities=Damage Reduction 10/Cold Iron or Evil, Spell Resistance 17 (Ex), Low-light & Darkvision (60'), <br />Alternate Form (Su), Cold Resistance 10 (Ex), Fire Resistance 10 (Ex), Acid Resistance 10 (ring)<br />Immunity to Electricity (Ex), Immunity to Petrification (Su), Tongues (Su)
|Saves=Fort: +14, Ref: +12, Will: +8
|Saves=Fort: +14, Ref: +12, Will: +8
|Abilities=Str 22, Dex 22, Con 20, Int 12, Wis 14, Cha 13
|Abilities=Str 26, Dex 22, Con 20, Int 12, Wis 14, Cha 13
|Skills=Appraise +1; Balance +8; Bluff +1; Climb +6; Concentration +14; Craft (Untrained) +1; Diplomacy +8; <br />Disguise +1; Escape Artist +15; Forgery +1; Gather Information +1; Handle Animal +12; Heal +2; Hide +15; <br />Intimidate +1; Jump +17; Listen +9; Move Silently +11; Ride +17; Search +1; <br />Sense Motive +7; Spot +9; Survival +2; Swim +11; Tumble +17; Use Rope +11;
|Skills=Appraise +1; Balance +8; Bluff +1; Climb +6; Concentration +14; Diplomacy +8; <br />Disguise +1; Escape Artist +15; Forgery +1; Gather Information +1; Handle Animal +11; <br />Heal +2; Hide +15; Intimidate +1; Jump +17; Listen +9; Move Silently +11; Ride +16; <br />Search +1; Sense Motive +7; Spot +9; Survival +2; Swim +10; Tumble +17; <br />Use Rope +11;
|Feats=Alertness, Blind-Fight, Combat Reflexes, Improved Critical (Scimitar), Power Control (Scimitar)<br />Weapon Focus (Scimitar), Weapon Specialization (Scimitar), Armor Proficiency (Heavy), Armor Proficiency (Light), <br />Armor Proficiency (Medium), Martial Weapon Proficiency, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
|Feats=Alertness, Blind-Fight, Combat Reflexes, Improved Critical (Scimitar), Power Control (Scimitar)<br />Weapon Focus (Scimitar), Weapon Specialization (Scimitar), Armor Proficiency (Heavy), <br />Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, <br />Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
|Environment=Celestial Plane of Arboria
|Environment=Celestial Plane of Arboria
|Organization=-
|Organization=-
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'''Possessions:'''
'''Possessions:'''
* Amulet of Natural Armor +2
* Amulet of Natural Armor +2
* Arrows (20)
* Scimitar +2 (Alchemical Silver/Holy)
* Arrows (Cold Iron) (20)
* Longbow +2 (Composite/Holy/+8)
* Arrows (Silvered) (20)
* Mithral Shirt +4
* Belt of Giant Strength +4
* Explorer's Outfit
* Explorer's Outfit
* [[Root of Evil/Party loot|Golembane Crystal]]
* Minor Ring of Energy Resistance (Acid)
* Longbow +2 (Composite/Holy/+6)
* Mithral Shirt +4
* Ring of Minor Energy Resistance (Acid)
* Ring of Protection +3
* Ring of Protection +3
* Scimitar +2 (Alchemical Silver/Holy)
* Shield +3 (Light/Metal/Mithral)
* Shield +3 (Light/Metal/Mithral)


'''Deity: Hera'''
'''Deity: [[Hera]]'''


'''Innate Spells:'''<br />
'''Innate Spells:'''<br />
''At Will:'' Blur, Charm Person, Gust of Wind, Mirror Image, Wind Wall<br />
''At Will:'' Blur, Charm Person, Gust of Wind, Mirror Image, Wind Wall<br />
''Twice daily:'' Cure Serious Wounds, Lightning Bolt
''Twice daily:'' Cure Serious Wounds, Lightning Bolt

<div class="ogcfooter">[[Open Game Content]]</div>
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[[Category:Characters]]
[[Category:Characters]]

Latest revision as of 14:43, 7 May 2007

Size/Type Bralani, 4th-Level Fighter
Medium Outsider (Chaotic, Extraplanar, Good)
Hit Dice (6d8)+(4d10)+50 (132 hp)
Initiative +6
Speed 40 ft. (8 squares); fly 100 ft. (perfect)
Armour class 39 (+6 Dex, +8 natural, +3 misc, +8 Mithral Shirt (+4), +4 Shield) touch 19, flatfooted 33
Base Attack/Grapple +11/ +16
Attack Silvered Holy Scimitar +2: +21 (1d6+11/15-20)
or Holy Composite +6 Longbow +2: +16 ranged (1d8+8/x3) or Slam: +16 melee (1d6+9)
Full Attack Silvered Holy Scimitar +2 +21/+16(1d6+11/15-20)
or Holy Composite +6 Longbow +2 +16/+11 (1d8+8/x3) or Slam +16 melee (1d6+9)
Space/Reach 5 ft./5 ft.
Special Attacks Whirlwind Blast (Su); Spell-like Abilities
Special Qualities Damage Reduction 10/Cold Iron or Evil, Spell Resistance 17 (Ex), Low-light & Darkvision (60'),
Alternate Form (Su), Cold Resistance 10 (Ex), Fire Resistance 10 (Ex), Acid Resistance 10 (ring)
Immunity to Electricity (Ex), Immunity to Petrification (Su), Tongues (Su)
Saves Fort: +14, Ref: +12, Will: +8
Abilities Str 26, Dex 22, Con 20, Int 12, Wis 14, Cha 13
Skills Appraise +1; Balance +8; Bluff +1; Climb +6; Concentration +14; Diplomacy +8;
Disguise +1; Escape Artist +15; Forgery +1; Gather Information +1; Handle Animal +11;
Heal +2; Hide +15; Intimidate +1; Jump +17; Listen +9; Move Silently +11; Ride +16;
Search +1; Sense Motive +7; Spot +9; Survival +2; Swim +10; Tumble +17;
Use Rope +11;
Feats Alertness, Blind-Fight, Combat Reflexes, Improved Critical (Scimitar), Power Control (Scimitar)
Weapon Focus (Scimitar), Weapon Specialization (Scimitar), Armor Proficiency (Heavy),
Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency,
Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
Environment Celestial Plane of Arboria
Organization -
Challenge Rating 11
Treasure -
Alignment Chaotic Good
Advancement By character class
Level Adjustment +5
{{{Footnotes}}}

Description

Nanalantar is the Bralani Eladrin planar cohort of Osred the Thaumaturgist.
He resembles a short, stocky elf with bright silver-white hair and eyes reflecting all colours of the rainbow. He is arrayed in a silvery chain shirt and carries a serious looking pearlescent scimitar and a bow that closely matches it.

Languages Nanalantar can speak Celestial, Infernal, and Draconic, but can communicate with almost any creature, by using the tongues ability

History Nanalantar left his native plane of Arboria in response to a plea from the goddess Hera to ally with Osred in his quests against evil.

Demeanour Nanalantar is passionate in his desire to defeat the agents of evil. While he does not speak much to others, his urgency and earnest desire is always notable to those with whom he does speak. He is content in the knowledge that his work with Osred is making the material plane a better place for all its inhabitants, but is never happy to wait when Osred has duties to perform, or is held up in the city for more than a few days. On the occasions that Osred is detained, Nanalantar takes to the environs around the area in his whirlwind form in his perpetual search for evil.

Possessions:

  • Amulet of Natural Armor +2
  • Arrows (20)
  • Arrows (Cold Iron) (20)
  • Arrows (Silvered) (20)
  • Belt of Giant Strength +4
  • Explorer's Outfit
  • Golembane Crystal
  • Longbow +2 (Composite/Holy/+6)
  • Mithral Shirt +4
  • Ring of Minor Energy Resistance (Acid)
  • Ring of Protection +3
  • Scimitar +2 (Alchemical Silver/Holy)
  • Shield +3 (Light/Metal/Mithral)

Deity: Hera

Innate Spells:
At Will: Blur, Charm Person, Gust of Wind, Mirror Image, Wind Wall
Twice daily: Cure Serious Wounds, Lightning Bolt