Drilali: Difference between revisions
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{{Character|Name=Drilali |
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|Sex=Male |
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{{Monster|Size=Sprite (Pixie), 13th-Level Sorceror<br/>Small Humanoid |
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|HD=1d6+13d4+28 (75 hp) |
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|Class=Fey 1 / Sorceror 13 |
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|Initiative=+6. |
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|Speed=30ft (Boots +10), Fly 60ft |
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|AC=30 (+8 Dex, +6 natural, +1 Size, +5 ring of prot.) touch 24, flatfooted 22 |
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|BAB=+6/ +1 |
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|Attack=''Shocking Shortsword + 3'' +16 (1d4+2 + 1d6) or ''Small Cold LongBow +5'' +18(1d6+4+1d6) |
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|FullAttack=''Shocking Shortsword + 3'' +18/+3 (1d6+4) or ''Small Cold LongBow +5'' +18/+13(1d6+4+1d6) |
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|Space=5 ft./5 ft. |
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|SpecialAttacks=Spell-Like Abilities: (See below) |
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|SpecialQualities=Damage Reduction 10/cold iron, greater invisibility, low-light vision, spell resistance 15 |
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|Saves=Fort: +11 (+2 familiar), Ref: +17, Will: +18 |
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|Abilities=Str 8, Dex 26, Con 14, Int 18, Wis 16, Cha 30 |
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|Skills=Appraise +4; Balance +9; Bluff +17; Climb +0; Concentration +19; Diplomacy +12; Disguise +10; Escape Artist +9; Forgery +4; Gather Information +10; Heal +3; Hide +16; Intimidate +12; Knowledge (Arcana) +21; Listen +8; Move Silently +12; Ride +8; Search +6; Sense Motive +3; Spellcraft +23; Spot +10; Survival +3; Swim +1; Tumble +11; Use Rope +8 |
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|Feats=Simple Weapon Prof; Armour Prof (Light); Dodge; Spell Focus (Evocation); Spell Penetration; Greater Spell Penetration; Weapon Finesse; |
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|Environment=Any |
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|Organization=- |
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|CR=18 |
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|Treasure=- |
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|Alignment=Neutral Good |
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|Advancement=By character class |
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|LA=+4 |
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}} |
}} |
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⚫ | |||
Devastatingly cute, Dri stands a little taller than most of his kind. He shuns most clothing claiming it is restrictive, but in reality its just difficult to get a good shirt with wing-holes. |
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⚫ | |||
===History=== |
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Devastatingly cute, Dri stands a little taller than most of his kind. Dri has recently found a good shirt that doesn't restrict his movement, or (more importantly) clash with his eyes. |
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'''History'''<br/> |
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Following a childhood of simple merrymaking, Dri discovered that there was more enjoyment to be found in the wide wide world of Adventuring. The money wasn't bad either! |
Following a childhood of simple merrymaking, Dri discovered that there was more enjoyment to be found in the wide wide world of Adventuring. The money wasn't bad either! |
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'''Languages'''<br/> |
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Dri can speak Common and Sylvan. |
Dri can speak Common and Sylvan. |
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'''Demeanor'''<br/> |
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Dri takes untold pleasure in playing tricks and causing mayhem, although if you threaten him or his friends you may find him less than humourous. Fearless in combat, he will attack from any angle and you may never know what killed you. |
Dri takes untold pleasure in playing tricks and causing mayhem, although if you threaten him or his friends you may find him less than humourous. Fearless in combat, he will attack from any angle and you may never know what killed you. |
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'''Familiar'''<br/> |
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Upon moving to the city, Dri felt in need of friendship and so summoned Flash, the lazy, white rat to be his companion. |
Upon moving to the city, Dri felt in need of friendship and so summoned Flash, the lazy, white rat to be his companion. Flash sleeps a lot. |
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'''Spell-Like Abilities'''<br/> |
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Caster level 8th. The save DCs are Charisma-based. |
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1/day: |
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* Lesser Confusion (DC 14)<br/> |
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* Dancing Lights<br/> |
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* Detect Chaos, Detect Good, Detect Evil, Detect Law<br/> |
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* Detect Thoughts (DC 15)<br/> |
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* Dispel Magic<br/> |
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* Entangle (DC 14)<br/> |
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* Permanent Image (DC 19; visual and auditory elements only) |
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'''Equipment'''<br/> |
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* Amulet of Natural Armour +5 |
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* Shirt of Dextrous Attraction (+4DEX, +6CHA) |
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* Belt of Resistance +5 |
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* Glove of Storing x2 |
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* Handy Haversack |
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* Boots of Striding and Springing |
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* Circlet of Blasting (Minor) |
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* Small Cold LongBow +5 |
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* Small Shock-Sword +3 |
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* Ring of Evasion |
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* Ring of Protection +5 |
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* Wand (Cure Moderate Wounds) |
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* Scrolls n stuff |
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[[Category:Characters]] |
[[Category:Characters]] |
Revision as of 11:56, 4 April 2007
Size/Type | Sprite (Pixie), 13th-Level Sorceror Small Humanoid |
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Hit Dice | 1d6+13d4+28 (75 hp) |
Initiative | +6. |
Speed | 30ft (Boots +10), Fly 60ft |
Armour class | 30 (+8 Dex, +6 natural, +1 Size, +5 ring of prot.) touch 24, flatfooted 22 |
Base Attack/Grapple | +6/ +1 |
Attack | Shocking Shortsword + 3 +16 (1d4+2 + 1d6) or Small Cold LongBow +5 +18(1d6+4+1d6) |
Full Attack | Shocking Shortsword + 3 +18/+3 (1d6+4) or Small Cold LongBow +5 +18/+13(1d6+4+1d6) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Spell-Like Abilities: (See below) |
Special Qualities | Damage Reduction 10/cold iron, greater invisibility, low-light vision, spell resistance 15 |
Saves | Fort: +11 (+2 familiar), Ref: +17, Will: +18 |
Abilities | Str 8, Dex 26, Con 14, Int 18, Wis 16, Cha 30 |
Skills | Appraise +4; Balance +9; Bluff +17; Climb +0; Concentration +19; Diplomacy +12; Disguise +10; Escape Artist +9; Forgery +4; Gather Information +10; Heal +3; Hide +16; Intimidate +12; Knowledge (Arcana) +21; Listen +8; Move Silently +12; Ride +8; Search +6; Sense Motive +3; Spellcraft +23; Spot +10; Survival +3; Swim +1; Tumble +11; Use Rope +8 |
Feats | Simple Weapon Prof; Armour Prof (Light); Dodge; Spell Focus (Evocation); Spell Penetration; Greater Spell Penetration; Weapon Finesse; |
Environment | Any |
Organization | - |
Challenge Rating | 18 |
Treasure | - |
Alignment | Neutral Good |
Advancement | By character class |
Level Adjustment | +4 |
{{{Footnotes}}} |
Description
Devastatingly cute, Dri stands a little taller than most of his kind. Dri has recently found a good shirt that doesn't restrict his movement, or (more importantly) clash with his eyes.
History
Following a childhood of simple merrymaking, Dri discovered that there was more enjoyment to be found in the wide wide world of Adventuring. The money wasn't bad either!
Languages
Dri can speak Common and Sylvan.
Demeanor
Dri takes untold pleasure in playing tricks and causing mayhem, although if you threaten him or his friends you may find him less than humourous. Fearless in combat, he will attack from any angle and you may never know what killed you.
Familiar
Upon moving to the city, Dri felt in need of friendship and so summoned Flash, the lazy, white rat to be his companion. Flash sleeps a lot.
Spell-Like Abilities
Caster level 8th. The save DCs are Charisma-based.
1/day:
- Lesser Confusion (DC 14)
- Dancing Lights
- Detect Chaos, Detect Good, Detect Evil, Detect Law
- Detect Thoughts (DC 15)
- Dispel Magic
- Entangle (DC 14)
- Permanent Image (DC 19; visual and auditory elements only)
Equipment
- Amulet of Natural Armour +5
- Shirt of Dextrous Attraction (+4DEX, +6CHA)
- Belt of Resistance +5
- Glove of Storing x2
- Handy Haversack
- Boots of Striding and Springing
- Circlet of Blasting (Minor)
- Small Cold LongBow +5
- Small Shock-Sword +3
- Ring of Evasion
- Ring of Protection +5
- Wand (Cure Moderate Wounds)
- Scrolls n stuff