Root of Evil/Important points: Difference between revisions
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==Feats and skills== |
==Feats and skills== |
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Knowledge is power. Strength is power. Offense is the best defense. |
Knowledge is power. Strength is power. Offense is the best defense. |
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Be careful in your choices, a high Level Adjustment, especially for spell casters, may increase the risk for death dramatically. |
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==On-line DM== |
==On-line DM== |
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I will be assisted by Barnaby, a player and DM with years and years of experience. As agreed after last session, he will lurk during the game to give me advice if and when needed. He will also take a look at your characters, if you don't mind, to help us all. |
I will be assisted by Barnaby, a player and DM with years and years of experience. As agreed after last session, he will lurk during the game to give me advice if and when needed. He will also take a look at your characters, if you don't mind, to help us all. |
Revision as of 23:14, 30 March 2007
The dungeon crawl that makes you long for the sewers
This is a tricky and dangerous dungeon, as indicated by the character levels. Once you're in there's no turning back and there are no safe places.
Sessions
Since this is a highly paced adventure, with no room for error, we won't be playing unless all players are present.
Feats and skills
Knowledge is power. Strength is power. Offense is the best defense.
Be careful in your choices, a high Level Adjustment, especially for spell casters, may increase the risk for death dramatically.
On-line DM
I will be assisted by Barnaby, a player and DM with years and years of experience. As agreed after last session, he will lurk during the game to give me advice if and when needed. He will also take a look at your characters, if you don't mind, to help us all.