Difference between revisions of "Root of Evil/House rules"

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Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no possibility to introduce a new character to replace someone that has died.
 
Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no possibility to introduce a new character to replace someone that has died.
 
Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect.
 
Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect.
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* [[Talk:House rules Root of Evil]]
   
 
[[Root of Evil]]
 
[[Root of Evil]]

Revision as of 21:46, 1 April 2007

Resurrection and Rerolling

Since this is a high paced campaign with no turning back, there is little to no chance to get a character resurrected and there will be no possibility to introduce a new character to replace someone that has died. Therefore each player will be awarded 3 fate points, either 1 of those may be spent to avert a situation that would harm a character, and if your character dies you need 2 fate points for a True Resurrect.

Root of Evil