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	<id>https://wiki.davidvrabel.org.uk//index.php?action=history&amp;feed=atom&amp;title=Discussion_on_Death</id>
	<title>Discussion on Death - Revision history</title>
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	<updated>2026-04-05T17:16:01Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=1526&amp;oldid=prev</id>
		<title>Notafish at 12:46, 10 May 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=1526&amp;oldid=prev"/>
		<updated>2006-05-10T12:46:56Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:46, 10 May 2006&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 11:55, 28 Apr 2006 (BST) ==&amp;gt; this discussion should be [[http://blog.davidvrabel.org.uk/?p=8#comments]Here]&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 11:55, 28 Apr 2006 (BST) ==&amp;gt; this discussion should be [[http://blog.davidvrabel.org.uk/?p=8#comments]Here]&lt;/div&gt;&lt;/td&gt;
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&lt;/tr&gt;
&lt;tr&gt;
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&lt;/table&gt;</summary>
		<author><name>Notafish</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=241&amp;oldid=prev</id>
		<title>Craig at 10:55, 28 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=241&amp;oldid=prev"/>
		<updated>2006-04-28T10:55:30Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 10:55, 28 April 2006&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
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  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 09:54, 28 Apr 2006 (BST) ==&amp;gt; I wasn&#039;t sure how to add to the blog.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 09:54, 28 Apr 2006 (BST) ==&amp;gt; I wasn&#039;t sure how to add to the blog.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
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  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 11:55, 28 Apr 2006 (BST) ==&amp;gt; this discussion should be [[http://blog.davidvrabel.org.uk/?p=8#comments]Here]&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Craig</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=199&amp;oldid=prev</id>
		<title>Craig at 08:54, 28 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=199&amp;oldid=prev"/>
		<updated>2006-04-28T08:54:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 08:54, 28 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 12:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:David|David]] 18:14, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:David|David]] 18:14, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Raise dead etc. are being removed for reasons other then previously mentioned.  Basically, it has to do with the way I intend for magic to function in this world but you&#039;ll need to wait a bit longer for me to do a proper write-up of my ideas.  (Also, I&#039;d have preferred if all this discussion occured in the same place... oh well.)&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Raise dead etc. are being removed for reasons other then previously mentioned.  Basically, it has to do with the way I intend for magic to function in this world but you&#039;ll need to wait a bit longer for me to do a proper write-up of my ideas.  (Also, I&#039;d have preferred if all this discussion occured in the same place... oh well.)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 09:54, 28 Apr 2006 (BST) ==&amp;gt; I wasn&#039;t sure how to add to the blog.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Craig</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=198&amp;oldid=prev</id>
		<title>David at 17:14, 27 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=198&amp;oldid=prev"/>
		<updated>2006-04-27T17:14:32Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 17:14, 27 April 2006&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 17:35, 27 Apr 2006 (BST) &amp;lt;br/&amp;gt; Not to do with death but... &amp;lt;br/&amp;gt;The rules essentially do state &quot;only use material components for spells where there&#039;s a listed cost&quot;.  But like you say, the issue is then if Identify doesn&#039;t cost 100gp in pearls, why does Raise Dead cost 5000gp in diamonds?  I&#039;m fairly sure that the game designers put the costs for certain spells in to mitigate the use of what are potentially overpowered spells - like stoneskin for example.  With regard to Identify, from what I&#039;ve read the designers actually intend for players to have to learn about items by using them and seeing what happens - thus saving the 100gp cost of the spell.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 17:35, 27 Apr 2006 (BST) &amp;lt;br/&amp;gt; Not to do with death but... &amp;lt;br/&amp;gt;The rules essentially do state &quot;only use material components for spells where there&#039;s a listed cost&quot;.  But like you say, the issue is then if Identify doesn&#039;t cost 100gp in pearls, why does Raise Dead cost 5000gp in diamonds?  I&#039;m fairly sure that the game designers put the costs for certain spells in to mitigate the use of what are potentially overpowered spells - like stoneskin for example.  With regard to Identify, from what I&#039;ve read the designers actually intend for players to have to learn about items by using them and seeing what happens - thus saving the 100gp cost of the spell.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:David|David]] 18:14, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Raise dead etc. are being removed for reasons other then previously mentioned.  Basically, it has to do with the way I intend for magic to function in this world but you&#039;ll need to wait a bit longer for me to do a proper write-up of my ideas.  (Also, I&#039;d have preferred if all this discussion occured in the same place... oh well.)&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>David</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=197&amp;oldid=prev</id>
		<title>Craig at 16:35, 27 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=197&amp;oldid=prev"/>
		<updated>2006-04-27T16:35:43Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:35, 27 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;
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&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Henry|Henry]] 13:39, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; I think the difficulty with resurrection-type spells is a consequence of the &quot;We don&#039;t generally bother tracking material components&quot; house-rule.  I think we&#039;re all happier not having to deal with tracking down a pinch of brimstone for every fireball you want to cast, or whatever, so we have to work around this.  Do we then say &quot;only use material components for spells where there&#039;s a listed cost&quot;? - but this means that, for example, True Seeing etc. become costly.  I don&#039;t see any problem with the Fate Points idea - though I do see your point that maybe the objections to Raise Dead are not excessively strong.&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Henry|Henry]] 13:39, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; I think the difficulty with resurrection-type spells is a consequence of the &quot;We don&#039;t generally bother tracking material components&quot; house-rule.  I think we&#039;re all happier not having to deal with tracking down a pinch of brimstone for every fireball you want to cast, or whatever, so we have to work around this.  Do we then say &quot;only use material components for spells where there&#039;s a listed cost&quot;? - but this means that, for example, True Seeing etc. become costly.  I don&#039;t see any problem with the Fate Points idea - though I do see your point that maybe the objections to Raise Dead are not excessively strong.&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 17:35, 27 Apr 2006 (BST) &amp;lt;br/&amp;gt; Not to do with death but... &amp;lt;br/&amp;gt;The rules essentially do state &quot;only use material components for spells where there&#039;s a listed cost&quot;.  But like you say, the issue is then if Identify doesn&#039;t cost 100gp in pearls, why does Raise Dead cost 5000gp in diamonds?  I&#039;m fairly sure that the game designers put the costs for certain spells in to mitigate the use of what are potentially overpowered spells - like stoneskin for example.  With regard to Identify, from what I&#039;ve read the designers actually intend for players to have to learn about items by using them and seeing what happens - thus saving the 100gp cost of the spell.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Craig</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=195&amp;oldid=prev</id>
		<title>Henry at 12:44, 27 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=195&amp;oldid=prev"/>
		<updated>2006-04-27T12:44:28Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:44, 27 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 13:03, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; Another idea that I had is that raising leaves someone with a visible &#039;death mark&#039;.  This could be something that marks the character as an outcast amongst the general populace and makes people shun them.  Of course, this idea penalises some classes more than others - particularly those who rely on speaking to others as a major part of their class repertoire (e.g. bards and maybe paladins and rogues). &amp;lt;br/&amp;gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 13:03, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; Another idea that I had is that raising leaves someone with a visible &#039;death mark&#039;.  This could be something that marks the character as an outcast amongst the general populace and makes people shun them.  Of course, this idea penalises some classes more than others - particularly those who rely on speaking to others as a major part of their class repertoire (e.g. bards and maybe paladins and rogues). &amp;lt;br/&amp;gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just throwing ideas into the air - ultimately, it&#039;s your game Dave.&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just throwing ideas into the air - ultimately, it&#039;s your game Dave.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Henry|Henry]] 13:39, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; I think the difficulty with resurrection-type spells is a consequence of the &quot;We don&#039;t generally bother tracking material components&quot; house-rule.  I think we&#039;re all happier not having to deal with tracking down a pinch of brimstone for every fireball you want to cast, or whatever, so we have to work around this.  Do we then say &quot;only use material components for spells where there&#039;s a listed cost&quot;? - but this means that, for example, True Seeing etc. become costly.  I don&#039;t see any problem with the Fate Points idea - though I do see your point that maybe the objections to Raise Dead are not excessively strong.&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Henry</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=194&amp;oldid=prev</id>
		<title>Craig at 12:03, 27 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=194&amp;oldid=prev"/>
		<updated>2006-04-27T12:03:00Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 12:03, 27 April 2006&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;re in a magical world, and a lot of it doesn&#039;t conform to logic.  To remove the ability to raise the dead has knock-on effects on certain spells like the &#039;instant death&#039; spells that do not allow the use of Raise Dead.  These spells are suddenly not quite as powerful as they were.&amp;lt;br/&amp;gt; &lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;We&#039;re in a magical world, and a lot of it doesn&#039;t conform to logic.  To remove the ability to raise the dead has knock-on effects on certain spells like the &#039;instant death&#039; spells that do not allow the use of Raise Dead.  These spells are suddenly not quite as powerful as they were.&amp;lt;br/&amp;gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rather than fate points.  I think it makes more sense to do something like restrict &#039;Raise&#039; type spells exclusively to the Death domain, then make the priests of Death highly secretive, difficult to contact, and resistant to reversing their master&#039;s hold on the dead.  In other words, something doable by adventurers, but maybe not by others. - Just my 2¢&lt;/div&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Rather than fate points.  I think it makes more sense to do something like restrict &#039;Raise&#039; type spells exclusively to the Death domain, then make the priests of Death highly secretive, difficult to contact, and resistant to reversing their master&#039;s hold on the dead.  In other words, something doable by adventurers, but maybe not by others. - Just my 2¢&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br /&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[User:Craig|Craig]] 13:03, 27 Apr 2006 (BST)&amp;lt;br/&amp;gt; Another idea that I had is that raising leaves someone with a visible &#039;death mark&#039;.  This could be something that marks the character as an outcast amongst the general populace and makes people shun them.  Of course, this idea penalises some classes more than others - particularly those who rely on speaking to others as a major part of their class repertoire (e.g. bards and maybe paladins and rogues). &amp;lt;br/&amp;gt; &lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
  &lt;td colspan=&quot;2&quot; class=&quot;diff-empty diff-side-deleted&quot;&gt;&lt;/td&gt;
  &lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;
  &lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Just throwing ideas into the air - ultimately, it&#039;s your game Dave.&lt;/div&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Craig</name></author>
	</entry>
	<entry>
		<id>https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=193&amp;oldid=prev</id>
		<title>Craig at 11:56, 27 April 2006</title>
		<link rel="alternate" type="text/html" href="https://wiki.davidvrabel.org.uk//index.php?title=Discussion_on_Death&amp;diff=193&amp;oldid=prev"/>
		<updated>2006-04-27T11:56:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[User:Craig|Craig]] 12:56, 27 Apr 2006 (BST) &amp;lt;br/&amp;gt;I&amp;#039;m not sure that I&amp;#039;m keen on the fate points idea.  I don&amp;#039;t think that 5000gp (in diamonds) for Raise Dead is within the reach of most people.  In the knowledge that even ressurection requires a part of the body that was attached at death, perhaps assassination of the wealthy involves abduction of the person, execution, then disposal of the body in the hope that no-one can find it.  It&amp;#039;s not beyond the means of most D&amp;amp;D usurpers to have someone teleport in, grab the victim, then teleport out.&amp;lt;br/&amp;gt;&lt;br /&gt;
We&amp;#039;re in a magical world, and a lot of it doesn&amp;#039;t conform to logic.  To remove the ability to raise the dead has knock-on effects on certain spells like the &amp;#039;instant death&amp;#039; spells that do not allow the use of Raise Dead.  These spells are suddenly not quite as powerful as they were.&amp;lt;br/&amp;gt; &lt;br /&gt;
Rather than fate points.  I think it makes more sense to do something like restrict &amp;#039;Raise&amp;#039; type spells exclusively to the Death domain, then make the priests of Death highly secretive, difficult to contact, and resistant to reversing their master&amp;#039;s hold on the dead.  In other words, something doable by adventurers, but maybe not by others. - Just my 2¢&lt;/div&gt;</summary>
		<author><name>Craig</name></author>
	</entry>
</feed>