Difference between revisions of "Forest of Andor/The Portable Dispensary - Full"

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The tubes do not directly relate to anything immediately obvious and study will be required to unlock the functions.
 
The tubes do not directly relate to anything immediately obvious and study will be required to unlock the functions.
Slight depression of the lever will dispense a tiny amount of lotion that can be analysed. This can be attempted twice per day. A third press or an initial firm press will lock the sliders and dispense a full measure.
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Slight depression of the lever will dispense a tiny amount of lotion that can be analysed. This can be attempted twice per day. A third press or an initial firm press will lock the sliders and dispense a full measure as per an [https://www.d20pfsrd.com/classes/base-classes/alchemist/discoveries/paizo-alchemist-discoveries/infusion infusion extract].
   
 
1 in 4 chance that a valid combination has been unlocked. DC 20 alchemy check to analyse. A full dispense of an invalid combination, if applied, causes the experimenter to become nauseated for 3 minutes.
 
1 in 4 chance that a valid combination has been unlocked. DC 20 alchemy check to analyse. A full dispense of an invalid combination, if applied, causes the experimenter to become nauseated for 3 minutes.
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A valid combination, once analysed can be added to an alchemist's formula book with 2 hours of downtime (can be during rest).
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A valid combination, once analysed can be added to an alchemist's formula book with 2 hours of downtime, which can be during rest.<br />
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An analysed valid combination can be selected and dispensed as an infusion as a standard action. <br />
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'''Only one infusion of any kind can be dispensed per day.'''
   
 
While carried, an alchemist can take a full round action to recover a level 1 extract that has already been used for the day (as per Pearl of Power).
 
While carried, an alchemist can take a full round action to recover a level 1 extract that has already been used for the day (as per Pearl of Power).

Revision as of 10:41, 13 April 2021

The Portable Dispensary - DM Entry

This resembles a narrow sealed metal box (15 x 15 x 3 cm) on a satchel strap. The box has what look like the rounded bottoms of 8 glass test tubes sticking out of the top. Each of the test tubes contains what seems to be a coloured liquid, except the first which has clear liquid. There are sliders in front of each of the coloured test tubes. There is a small lever in a recess near the bottom of the box that can be pressed upwards.

The tubes do not directly relate to anything immediately obvious and study will be required to unlock the functions. Slight depression of the lever will dispense a tiny amount of lotion that can be analysed. This can be attempted twice per day. A third press or an initial firm press will lock the sliders and dispense a full measure as per an infusion extract.

1 in 4 chance that a valid combination has been unlocked. DC 20 alchemy check to analyse. A full dispense of an invalid combination, if applied, causes the experimenter to become nauseated for 3 minutes.

A valid combination, once analysed can be added to an alchemist's formula book with 2 hours of downtime, which can be during rest.
An analysed valid combination can be selected and dispensed as an infusion as a standard action.
Only one infusion of any kind can be dispensed per day.

While carried, an alchemist can take a full round action to recover a level 1 extract that has already been used for the day (as per Pearl of Power).

The 14 Level 2 formulae that can be added are:
Bull's Strength etc.
Animal Aspect
Blur
Delay Poison
Invisibility
Lesser Restoration
Resist Energy
See invisibility
Spider Climb

Further engineering investigation may unlock extra features.

L2 spells: 4000/5 + 4000/5 * 0.75 + 12 * (2000/5) = 6200 (multiple similar abilities, as per staff)
Plus L2 extract source costs: 14 * 40 = 560
Plus PoP: 1000 * 1.5 = 1500 (multiple different abilities)
6200 + 560 + 1500 = 8260 * 0.7 (only useable by alchemist) = 5782.0 gp